Whiteout Survival — hi3220.com

Whiteout Survival · State #3220

Many Alliances. One Direction. One State.

Founded in July 2025, Whiteout Survival State #3220 is a peaceful NAP4 community that values the full game—not SVS above all else.

The survivors of State #3220 standing together on a snowy ridge

Our story

For almost one year, State 3220 focused heavily on SVS. We valued preparation, discipline, and winning. But over time, pressure became blame. Players were criticised for upgrading outside SVS Prep. Disputes crossed alliance boundaries, and trust between alliance leaders broke down. The State became more focused on SVS results than on trust between players. Between 8 and 20 June 2026, these tensions became open conflict. No cities were burned. But relationships were badly damaged. Some alliances broke apart. Some players left. The old system could not continue. So State 3220 changed direction. We still participate in SVS. Each NAP alliance is expected to score at least 850 million points during the SVS Prep Phase. (This is still a working concept yet fully enforced) Our goal is to rebuild a stable NAP6, and beyond, where every member alliance carries its fair share of State responsibilities, without excessive coercive pressure. We still value preparation, teamwork, and strength. But SVS is no longer more important than the people who make up the State. We will not punish, burn, or shame players for upgrading outside SVS Prep. We will not allow one alliance to interfere in another alliance in the name of SVS competitiveness. We will not rebuild the same system that divided us. This is the next State 3220: Peaceful by choice, Disciplined by design, and strong enough to protect both. The old system ended in June. The new State will be built on clear boundaries, less blame, shared responsibility, and leadership that can keep the State stable. Together, we build what comes next.

20 July 2026.

Many Alliances. One Direction. One State.

Transfer Group 13 · State #3220 · hi3220.com

When does it drop

The #3220 timeline.

  1. Day 360 - 20 Jul 2026

    Heroes Gen 6: Wu Ming, Renee, Wayne

  2. Day 360 - 20 Jul 2026

    Pets Gen 6: Frostscale Chameleon

  3. Day 360 - 20 Jul 2026

    Expert: Gareth

  4. Day 440 - 5 Oct 2026

    Heroes Gen 7: Edith, Gordon, Bradley

  5. Day 493 - 23 Nov 2026

    Fire Crystal Levels 9/10

  6. Day 520 - 28 Dec 2026

    Heroes Gen 8: Galot, Sonya, Hendrik

  7. Day 600 - 15 Mar 2027

    Heroes Gen 9: Magnus, Fred, Xura

  8. Day 693 - 21 June 2027

    Heroes Gen 10: Gregory, Freya, Blanchette

  9. Day 693 - 21 June 2027

    Exalted Troops (T12), unlocks if you already have completed respective T11 troop type

  10. Day 800 - 4 Oct 2027

    Heroes Gen 11: Eleonora, Lloyd, Rufus

  11. Day 870 - 13 Dec 2027

    Heroes Gen 12: Hervor, Karol, Ligeia

Estimated as of 20 July 2026.

a note on pace

Dear #3220, the game is entering one of its heavier pressure phases. New systems, heroes, pets, gear, experts, and upgrades are landing close together—financially and mentally.

If that feels overwhelming, that's not a personal failure. It's how this part of the curve is designed.

It's okay not to chase everything. It's okay to go slower, skip a system, or step back and return later.

Long-term states don't last because everyone upgrades immediately. They last because people pace themselves and avoid quiet burnout.

No one here is expected to spend beyond what feels comfortable. Choosing sustainability isn't “falling behind.”

We believe in the long game: steady progress, healthy players, questions encouraged, breaks taken when needed.

A stable state matters more than any single upgrade window. There's no single “right” way to play this phase—only what fits your situation.

Play well. Take care. And keep it fun.

From #3220 leadership